Hephaestus Games Engine replacing Lua with IronPython

Pirogoth, one of the developers of the Hephaestus Games Engine, blogs about the decision to change their development languages:
  • IronPython will replace Lua as the scripting language
  • C# will replace C++
The examples of the C++/Lua rendering engine output are amazing, so it will be interesting to see what they can achieve moving to the .NET platform over the coming months.

http://torquedev.blogspot.com/2008/02/changes-in-air.html

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